In Boom Beach, players will find more than ten different types of defensive buildings and different attack units. You just have to attack their islands and try to overcome their defenses with your troops. The gameplay is very similar to Clash of Clans: players have to create their own base near the beach of their own island and attack enemy islands in order to obtain a variety of rewards. In Boom Beach, you can also fight against other players on the internet. The fight becomes a race to harness the ancient powers hidden on the islands.
MASSIVE ATTACK BOOM BEACH FREE
Fight for every beachhead, free enslaved islanders and explore the uncharted archipelago. Take your expeditionary force to beautiful paradise islands invaded by the enemy, and unlock the secrets of this tropical paradise. It is a combat strategy game and players can create their own fort on a Pacific island and attack enemy islands in exciting mass battles.įight an epic war against the evil blackguard. Non Competitive teams - These teams vary in requirements as some do little to no boosting and specialize in Zooka training.Boom Beach is a real-time strategy game that was developed by Supercell, creators of the popular (Clash of Clans).
MASSIVE ATTACK BOOM BEACH FULL
These teams do Curtain Call or Dead End every day and require almost full boosting. These teams do Massive Attack every day and require full boosting.ĬC/DE - Competitive teams require at least HQ 20 players with level 20 landing crafts, very good Zooka skills, 85+ intel/week, and 5GBE/3TD minimum statues. Our MA - Competitive teams require Max HQ players with max boats, fantastic Zooka skills, 100+ intel/week, and 5 GBE/4TD minimum statues. Our family works together with tons of information sharing and opportunities for players to move up and down depending on their skill levels and individual goals. We aim to have the right types of task forces to allow everyone in the family an opportunity to truly enjoy the game. We now have our family split into different categories of teams: MA (Massive Attack) - Competitive, CC/DE (Curtain Call/Dead End) - Competitive, and Non-Competitive.
The family has become stronger and grown exponentially ever since. With these requirements in mind, we created 'Angry Starfish' as more relaxed sister TF. Instead of telling them to leave, we said 'why don't we just create another task force to satisfy these needs?' because we wanted to stay together with the friends we've made.
Maybe they didn't want to play as competitively, or they needed to rebuild their power powder supply, or they were just looking to brush up on their skills. As we grew and became stronger, we found many players looking for other things in the game. Everything started with Angry Turtles TF.